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>What's changed is just giving developers that flexibility. Ultimately saving them money, they can hire more devs, and make their products hopefully cheaper (and better).

The only ones who can save money on third-party payments are big developers or apps that charge a lot of money. For usual $0.99-2.99 in-app buys, you won't be saving much, in fact, you are likely to pay more. And of course, you have to do VAT, refunds and other things yourself. I just don't see how a small dev is benefiting here. I'd rather pay Apple's 15% and be done with it.



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