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Where disrupting means tiny, tiny, tiny niche with a disproportionate amount of hype.

Games are another example eridius pointed out, showing 6 successful projects out of the 10000s of games that will be produced outside of Kickstarter this year! What's happening is in some cases awesome but it's not disruption.



The timeline is never:

   Day 1: Disruptive company is formed.
   Day 2: Disrupted industry in flames, disruptive company wins!
It's a cowpath today, but I think there's every reason to believe this one can and will be paved.


This Red Hat video (Truth Happens) is very appropriate: http://www.youtube.com/watch?v=RXDsRoc6MGo




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