Yeah, I do agree with that. Honestly part of me wishes they would have used the old assets - put whatever you have thought the best available upscaler, and lock the player's position while the video plays. I mean, your position was locked in the original game.. so that should be possible without breaking things, right?
That said, I really do think all of the tradeoffs that they did make were understandable - pretty much like you said. Doesn't keep me from being nostalgic for the 90s, though.
All the footage has been archived by The Video Game History Foundation, and is available in their public archive. It’s significantly higher quality than in the game.
That said, I really do think all of the tradeoffs that they did make were understandable - pretty much like you said. Doesn't keep me from being nostalgic for the 90s, though.