Thank you. This is the best description of the concept :) I also think that the existence of the permanent rule in the game (unique moves) makes it more engaging.
"The fictional game Calvinball, played by the main characters in the comic strip Calvin and Hobbes, is sometimes compared to Nomic. However, Calvinball appears to have a permanent rule that the same rules may never be used twice; a nomic, at least in its initial state, has no truly permanent rules."
http://en.m.wikipedia.org/wiki/Calvin_and_Hobbes#section_6